The only quest I completed was 'Mind Of Madness' with Sheogorath, which was hilarious, and I would like to know where to find the rest of the Daedric quests.
CerberusN61
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All the Daedric artefacts are rewards for Deadric quests, here's a list of all of the quests:
Source: http://elderscrolls.wikia.com/wiki/Daedric_Quests_%28Skyrim%29
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Rare weapons, armour, and other items can be discovered from these quests for a list of rare enchantment weapons commonly mistaken for Daedric artifacts. Please refer to the 'unique enchantments' page of the Elder Scrolls Wiki.
TheUnicornMaster
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The Oghma Infinium is a book that you receive as a reward for completing Discerning the Transmundane. Normally, it can be used only once, granting a +5 skill points to all Skills under Combat, Magic, or Stealth.
However, there is a simple exploit to use this infinitely and level your skills. The video below demonstrates how to take advantage of this glitch.
This glitch works previous to patch 1.2
For Patch 1.2 - Simply empty out the cupboard in your house, open it, read the Oghma Infinium, insert it into the cupboard, pull it out, and repeat the process.
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The Daedric Artifact Quests
The Daedric Artifact Quests are a series of quests -- some story related most not -- that include an artifact in them that you can collect and by doing so (as long as you do not miss any) you will unlock an Achievement that is associated with them -- 'Oblivion Walker' (30 GS).
You should have already completed A Night to Remember and Darkness Returns so they are not included in this section -- A Night to Remember will be in the Miscellaneous and Side Quests Section, and Darkness Returns was covered under the Thief Faction Section (Darkness Returns does not count for the total of 15 Artifacts for the purposes of this Achievement).
So without further comment here are the remaining quests for you to complete!
You can scroll down this page of the guide to find all the quests in section or use the links below to jump to the specific quest you are interested in.
A Daedra's Best Friend
The Black Star Boethiah's Calling Break of Dawn The Cursed Tribe Discerning the Transmutation The House of Horrors Ill Met By Moonlight The Mind of Madness The Only Cure Pieces of the Past The Taste of Death Waking Nightmare The Whispering Door A Daedra's Best Friend
You flag this Side Quest after speaking with the talking dog Barbos on the road outside of Falkreach. You need to journey with him to the shrine of Clavicus Vile in order to help him reconcile with his former master, or so he says..
When you are ready to do the quest you need to follow Barbos to the Shrine. If you flagged it and did not immediately follow him, he will be in the Shame at the Alter waiting for you.
You need to get to the Shame, and to do that you need to go through the mine -- so head through and fight your way past the Vampires that occupy the mine, emerging out the other side and you come to a large chamber in which there are several powerful Vampire -- and if you got separated from Barbos he will be here fighting them! Take them out.
Activate the Shrine and Clavicus Vile will talk to you -- he asks you what you want and, when you tell him you are here to unite him with his dog he gets rather cross with you.. He wants an axe -- a specific and powerful one -- and he wants you to bring it to him. If we do that, we get our wish -- no questions asked. He says Barbos can lead us right to it.
Talk to Barbos to learn about the Axe and then head to the marker to obtain it. There is an exit above and behind the Shrine -- use that and fast travel to the marker, or as close to it as you can get since you probably do not have it discovered already -- then hoof it the rest of the way!
When you reach the cave you go inside and battle a powerful mage and his Fire Atronachs -- and then take the Axe from the table in the back and then exit the cave and fast travel back to the Shrine.
Basically we need to get him to take the dog back -- so we have to insist upon his taking the dog and the axe together -- and once he does, you should ask for Masque of Clavicus Vile (that is the actual artifact not the axe). After he takes the axe and the dog they become part of the Shrine!
The quest ends with you receiving the Mask.
The Black Star
This Side Quest is flagged by talking to the mage at the top of Azura's Shrine when you are doing the Miscellaneous Quest of that name. You encounter Aranea Ienith, who claims that the Gods predicted your coming -- you are the Chosen One! That's right, Azura has picked you to be Her Champion.
After you agree to this, you flag this quest, and are instructed to find the Elven Mage in Winterhold.
When you inquire at the College you eventually learn that the person you should speak with is Nelacor -- and when you track him down you learn the big secret after you bribe him with some coin.. So it is a Soul Gem that is reusable! Interesting!
Ilinolta's Deep is our next destination -- which is just north of The Lady Stone. When we get there we find it is a flooded Keep with a trapdoor on top. Heading inside we discover that it is occupied by evil mages -- so we need to kill them.
Eventually we reach a barred door, raise the bar and go in, and shortly zone. and then work your way along the obvious path until you arrive at the last chamber with a ladder leading up to Skyrim. In this chamber you will find ashes and skeletons scattered around and the bones of Malyn Varen -- remember Malyn Varen? This is a quest about Malyn Varen -- sitting in the chair.
The Broken Star of Azura is on the floor at the foot of the chair by the ashes -- take that and return to Nelacor now!
There are actually two possible special Soul Gems you can get, Azura's Star (from the Mage at the Shrine) or the Black Star (from Nelacor) -- basically you want the Black Star because it is a reusable Black Soul Gem.
After he examines the Star he tells you that we need to deal with Varen, who is still inside the Star.. He wants to Soul Trap US?! Ah well, you cannot live forever, right? When you are ready let him Soul Trap you -- and when we get inside take him out!
Thankfully he pulls our soul back out of the gem -- he finishes the repair and then gives you the Star, ending the quest. Good on ya! Well done!
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A Sacrifice Most Vile |
The Face of a Daedric Lord |
The Transformed Artifact |
Making an Important Choice |
The Abandoned House in Markarth |
The Daedric Lord Hircine |
The Daedric Prince of Madness |
Incense to call a Daedric Lord |
Calling Upon a God to Repair the Artifact |
Dinner is on the Table |
The Skull of Corruption |
The Bad Little Prince |
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